setRules
The setRules method sets an array of LuaConditionalRoutingRule objects to use to route the user to the appropriate task after the script is complete. This rule replaces any existing rules.
You create a LuaConditionalRoutingRule object by using the LuaConditionalRoutingRule:new constructor.
Syntax
setRules( rules )
Arguments
| Argument | Description |
|---|---|
rules
|
(LuaConditionalRoutingRule) An array of LuaConditionalRoutingRule objects to use to route the user to the appropriate task. |
Example
function disambiguate_tasks(routingTable, taskUtils)
local rule1 = LuaConditionalRoutingRule:new("Accounting", "ACCOUNTING")
local rule2 = luaConditionalRoutingRule:new("Financial Advice", "FINANCIAL_ADVICE")
routingTable:setRules(
{rule1, rule2}
)
end