Media Server 24.1

# GPUBatchingDuration

NOTE: This configuration parameter is available only if you have configured Media Server to use a GPU. For information about using a GPU to accelerate analysis, see Enable GPU Acceleration.

The maximum amount of time to wait before sending a batch of video frames to the GPU for analysis. After a video frame has been waiting in the queue for this amount of time, video frames are sent to the GPU even if the number of frames is less than that specified by GPUNumParallel.

To maximize throughput and use the GPU most efficiently, configure a long `GPUBatchingDuration` so that Media Server waits until there is a full batch of video frames to analyze. If you are processing low volumes of frames or require the analysis results as rapidly as possible, you can reduce the duration.

Type: | Time duration The value of this parameter is a time duration. Specify a value using one or more of the following units:
         days          d
         hours         h
         minutes       m
         seconds       s
         milliseconds  ms
         microseconds  us
For example, all of the following are equivalent:
         1minute 3seconds
         1m 3s
         63s
To specify an infinite duration, use the value `Infinite`.
Default: | 1000ms
Required: | No
Configuration Section: | TaskName
Example: | `GPUBatchingDuration=1500ms`
See Also: | GPUNumParallel

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Version 24.1 | Last updated December 2023

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Product: IDOL Media Server 24.1

Topic Title: GPUBatchingDuration